| thoughts on test maps | |
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destrockqc Golden King
Mensagens : 152 Reputação : 3 Data de inscrição : 2008-12-30 Idade : 39 Localização : Sherbrooke, Quebec
| Subject: thoughts on test maps Sun Jan 04, 2009 2:16 pm | |
| the hero satan is not good for a middle hero from the archangel michael
skill trap = sux skill image mirror = sux skill incinerate not bad but we have the unique sword ... so its useless
ultimate 6000 damage when we fight hero lv 80 mmhhh .... | |
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scaler Golden King
Mensagens : 154 Reputação : 10 Data de inscrição : 2008-12-18 Idade : 37 Localização : Malaysia
| Subject: Re: thoughts on test maps Sun Jan 04, 2009 3:51 pm | |
| there is no actual useful feedback suggested... This shouldn't be in feedback. -Topic Renamed&Moved- | |
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destrockqc Golden King
Mensagens : 152 Reputação : 3 Data de inscrição : 2008-12-30 Idade : 39 Localização : Sherbrooke, Quebec
| Subject: Re: thoughts on test maps Sun Jan 04, 2009 8:37 pm | |
| the hero chimera (never tryed i dont have with -ar lol) but he skill 1 op skill the monsoon. 4500 damage 2 sec bash wow wtf ... not ultimate
the hero infernal (lv 50) is op. he got 1 magic attack who 4 shot everybody and avatar who make invinsible. there is no way to kill him with 300k item against some1 like me with 1.25m item ... | |
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Lohrez Gnoll
Mensagens : 1 Reputação : 0 Data de inscrição : 2009-01-02
| Subject: Re: thoughts on test maps Wed Jan 07, 2009 3:58 pm | |
| problem with lvl 9 creeps some of them rez this is a problem because with centaurs and with bandits they rez from corpses and so if someone starts killing them they multiply and crash the game | |
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youkaiz Chaos
Mensagens : 478 Reputação : 4 Data de inscrição : 2008-08-18 Idade : 36 Localização : Paraná, Brasil
| Subject: Re: thoughts on test maps Wed Jan 07, 2009 4:57 pm | |
| hmm whathever i has removed the raise dead from creeps XD, i think this can fix it. | |
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destrockqc Golden King
Mensagens : 152 Reputação : 3 Data de inscrição : 2008-12-30 Idade : 39 Localização : Sherbrooke, Quebec
| Subject: Re: thoughts on test maps Sat Jan 10, 2009 12:45 am | |
| 1.60 :
we should be able to say something to the end b4 pressing escape. that end too fast
the hero monkey the luffy is overpowered. the ultimate is the skill the most op of the entire map lol the lv 3 should be the lv 1 ...
i played the dwarf only 40 min because all ppl leaved but he seem op too
do we need to be red for the starter command or the host can be the color he want ? | |
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scaler Golden King
Mensagens : 154 Reputação : 10 Data de inscrição : 2008-12-18 Idade : 37 Localização : Malaysia
| Subject: Re: thoughts on test maps Mon Feb 23, 2009 9:37 am | |
| @destrockqc not sure if you are still wondering about the red/host problem.....red has to be the one to do the commands and if it's empty everything will be default. which means there's duel, 20 lives and nothing else | |
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destrockqc Golden King
Mensagens : 152 Reputação : 3 Data de inscrição : 2008-12-30 Idade : 39 Localização : Sherbrooke, Quebec
| Subject: Re: thoughts on test maps Mon Feb 23, 2009 7:07 pm | |
| oh ok. i wanted to know because the team2 got the unit advantage lol | |
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| thoughts on test maps | |
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